#ifndef NO_FFMPEG
#define __STDC_LIMIT_MACROS // required for ffmpeg
#define __STDC_CONSTANT_MACROS // required for ffmpeg
#endif

#include "wxvbam.h"
#include <algorithm>
#include <wx/aboutdlg.h>
#include <wx/ffile.h>
#include <wx/wfstream.h>
#include <wx/sstream.h>
#include <wx/regex.h>
#include <wx/numdlg.h>
#include <wx/progdlg.h>
#include <wx/url.h>

#ifndef NO_FFMPEG
extern "C" {
#include <libavformat/avformat.h>
}
// For compatibility with 3.0+ ffmpeg
#include <libavcodec/version.h>
#if LIBAVCODEC_VERSION_MAJOR > 56
#define CODEC_ID_NONE AV_CODEC_ID_NONE
#endif
#endif
#include "../common/ConfigManager.h"
#include "../gb/gbPrinter.h"
#include "../gba/agbprint.h"
#include "../../version.h"

#if (wxMAJOR_VERSION < 3)
#define GetXRCDialog(n) \
    wxStaticCast(wxGetApp().frame->FindWindow(XRCID(n)), wxDialog)
#else
#define GetXRCDialog(n) \
    wxStaticCast(wxGetApp().frame->FindWindowByName(n), wxDialog)
#endif

void GDBBreak(MainFrame* mf);

bool cmditem_lt(const struct cmditem &cmd1, const struct cmditem &cmd2)
{
	return wxStrcmp(cmd1.cmd, cmd2.cmd) < 0;
}

void MainFrame::GetMenuOptionBool(const char* menuName, bool &field)
{
	field = !field;
	int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));

	for (int i = 0; i < checkable_mi.size(); i++)
	{
		if (checkable_mi[i].cmd != id)
			continue;

		field = checkable_mi[i].mi->IsChecked();
		break;
	}
}

void MainFrame::GetMenuOptionInt(const char* menuName, int &field, int mask)
{
	int value = mask;
	bool is_checked = ((field) & (mask)) != (value);
	int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));

	for (int i = 0; i < checkable_mi.size(); i++)
	{
		if (checkable_mi[i].cmd != id)
			continue;

		is_checked = checkable_mi[i].mi->IsChecked();
		break;
	}

	field = ((field) & ~(mask)) | (is_checked ? (value) : 0);
}

void MainFrame::SetMenuOption(const char* menuName, int value)
{
	int id = wxXmlResource::GetXRCID(wxString(menuName, wxConvUTF8));

	for (int i = 0; i < checkable_mi.size(); i++)
	{
		if (checkable_mi[i].cmd != id)
			continue;

		checkable_mi[i].mi->Check(value);
		break;
	}
}

//// File menu

static int open_ft = 0;
static wxString open_dir;

EVT_HANDLER(wxID_OPEN, "Open ROM...")
{
	open_dir = wxGetApp().GetAbsolutePath(gopts.gba_rom_dir);
	// FIXME: ignore if non-existent or not a dir
	wxString pats = _(
	                    "GameBoy Advance Files (*.agb;*.gba;*.bin;*.elf;*.mb;*.zip;*.7z;*.rar)|"
	                    "*.agb;*.gba;*.bin;*.elf;*.mb;"
	                    "*.agb.gz;*.gba.gz;*.bin.gz;*.elf.gz;*.mb.gz;"
	                    "*.agb.z;*.gba.z;*.bin.z;*.elf.z;*.mb.z;"
	                    "*.zip;*.7z;*.rar"
	                    "|GameBoy Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
	                    "*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
	                    "*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
	                    "*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
	                    "*.zip;*.7z;*.rar"
	                    "|"
	                );
	pats.append(wxALL_FILES);
	wxFileDialog dlg(this, _("Open ROM file"), open_dir, wxT(""),
	                 pats,
	                 wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	dlg.SetFilterIndex(open_ft);

	if (ShowModal(&dlg) == wxID_OK)
		wxGetApp().pending_load = dlg.GetPath();

	open_ft = dlg.GetFilterIndex();
	open_dir = dlg.GetDirectory();
}

EVT_HANDLER(OpenGB, "Open GB...")
{
	open_dir = wxGetApp().GetAbsolutePath(gopts.gb_rom_dir);
	// FIXME: ignore if non-existent or not a dir
	wxString pats = _(
	                    "GameBoy Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
	                    "*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
	                    "*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
	                    "*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
	                    "*.zip;*.7z;*.rar"
	                    "|"
	                );
	pats.append(wxALL_FILES);
	wxFileDialog dlg(this, _("Open GB ROM file"), open_dir, wxT(""),
	                 pats,
	                 wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	dlg.SetFilterIndex(open_ft);

	if (ShowModal(&dlg) == wxID_OK)
		wxGetApp().pending_load = dlg.GetPath();

	open_ft = dlg.GetFilterIndex();
	open_dir = dlg.GetDirectory();
}

EVT_HANDLER(OpenGBC, "Open GBC...")
{
	open_dir = wxGetApp().GetAbsolutePath(gopts.gbc_rom_dir);
	// FIXME: ignore if non-existent or not a dir
	wxString pats = _(
	                    "GameBoy Color Files (*.dmg;*.gb;*.gbc;*.cgb;*.sgb;*.zip;*.7z;*.rar)|"
	                    "*.dmg;*.gb;*.gbc;*.cgb;*.sgb;"
	                    "*.dmg.gz;*.gb.gz;*.gbc.gz;*.cgb.gz;*.sgb.gz;"
	                    "*.dmg.z;*.gb.z;*.gbc.z;*.cgb.z;*.sgb.z;"
	                    "*.zip;*.7z;*.rar"
	                    "|"
	                );
	pats.append(wxALL_FILES);
	wxFileDialog dlg(this, _("Open GBC ROM file"), open_dir, wxT(""),
	                 pats,
	                 wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	dlg.SetFilterIndex(open_ft);

	if (ShowModal(&dlg) == wxID_OK)
		wxGetApp().pending_load = dlg.GetPath();

	open_ft = dlg.GetFilterIndex();
	open_dir = dlg.GetDirectory();
}

EVT_HANDLER(RecentReset, "Reset recent ROM list")
{
	// only save config if there were items to remove
	if (gopts.recent->GetCount())
	{
		while (gopts.recent->GetCount())
			gopts.recent->RemoveFileFromHistory(0);

		wxFileConfig* cfg = wxGetApp().cfg;
		cfg->SetPath(wxT("/Recent"));
		gopts.recent->Save(*cfg);
		cfg->SetPath(wxT("/"));
		cfg->Flush();
	}
}

EVT_HANDLER(RecentFreeze, "Freeze recent ROM list (toggle)")
{
	GetMenuOptionBool("RecentFreeze", gopts.recent_freeze);
	update_opts();
}

// following 10 should really be a single ranged handler
// former names: Recent01 .. Recent10
EVT_HANDLER(wxID_FILE1, "Load recent ROM 1")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(0));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE2, "Load recent ROM 2")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(1));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE3, "Load recent ROM 3")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(2));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE4, "Load recent ROM 4")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(3));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE5, "Load recent ROM 5")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(4));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE6, "Load recent ROM 6")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(5));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE7, "Load recent ROM 7")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(6));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE8, "Load recent ROM 8")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(7));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE9, "Load recent ROM 9")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(8));

	if (gdbBreakOnLoad)
		GDBBreak();
}

EVT_HANDLER(wxID_FILE10, "Load recent ROM 10")
{
	panel->LoadGame(gopts.recent->GetHistoryFile(9));

	if (gdbBreakOnLoad)
		GDBBreak();
}

static const struct rom_maker
{
	const wxChar* code, *name;
} makers[] =
{
	{ wxT("01"), wxT("Nintendo") },
	{ wxT("02"), wxT("Rocket Games") },
	{ wxT("08"), wxT("Capcom") },
	{ wxT("09"), wxT("Hot B Co.") },
	{ wxT("0A"), wxT("Jaleco") },
	{ wxT("0B"), wxT("Coconuts Japan") },
	{ wxT("0C"), wxT("Coconuts Japan/G.X.Media") },
	{ wxT("0H"), wxT("Starfish") },
	{ wxT("0L"), wxT("Warashi Inc.") },
	{ wxT("0N"), wxT("Nowpro") },
	{ wxT("0P"), wxT("Game Village") },
	{ wxT("13"), wxT("Electronic Arts Japan") },
	{ wxT("18"), wxT("Hudson Soft Japan") },
	{ wxT("19"), wxT("S.C.P.") },
	{ wxT("1A"), wxT("Yonoman") },
	{ wxT("1G"), wxT("SMDE") },
	{ wxT("1P"), wxT("Creatures Inc.") },
	{ wxT("1Q"), wxT("TDK Deep Impresion") },
	{ wxT("20"), wxT("Destination Software") },
	{ wxT("22"), wxT("VR 1 Japan") },
	{ wxT("25"), wxT("San-X") },
	{ wxT("28"), wxT("Kemco Japan") },
	{ wxT("29"), wxT("Seta") },
	{ wxT("2H"), wxT("Ubisoft Japan") },
	{ wxT("2K"), wxT("NEC InterChannel") },
	{ wxT("2L"), wxT("Tam") },
	{ wxT("2M"), wxT("Jordan") },
	{ wxT("2N"), wxT("Smilesoft") },
	{ wxT("2Q"), wxT("Mediakite") },
	{ wxT("36"), wxT("Codemasters") },
	{ wxT("37"), wxT("GAGA Communications") },
	{ wxT("38"), wxT("Laguna") },
	{ wxT("39"), wxT("Telstar Fun and Games") },
	{ wxT("41"), wxT("Ubi Soft Entertainment") },
	{ wxT("42"), wxT("Sunsoft") },
	{ wxT("47"), wxT("Spectrum Holobyte") },
	{ wxT("49"), wxT("IREM") },
	{ wxT("4D"), wxT("Malibu Games") },
	{ wxT("4F"), wxT("Eidos/U.S. Gold") },
	{ wxT("4J"), wxT("Fox Interactive") },
	{ wxT("4K"), wxT("Time Warner Interactive") },
	{ wxT("4Q"), wxT("Disney") },
	{ wxT("4S"), wxT("Black Pearl") },
	{ wxT("4X"), wxT("GT Interactive") },
	{ wxT("4Y"), wxT("RARE") },
	{ wxT("4Z"), wxT("Crave Entertainment") },
	{ wxT("50"), wxT("Absolute Entertainment") },
	{ wxT("51"), wxT("Acclaim") },
	{ wxT("52"), wxT("Activision") },
	{ wxT("53"), wxT("American Sammy Corp.") },
	{ wxT("54"), wxT("Take 2 Interactive") },
	{ wxT("55"), wxT("Hi Tech") },
	{ wxT("56"), wxT("LJN LTD.") },
	{ wxT("58"), wxT("Mattel") },
	{ wxT("5A"), wxT("Mindscape/Red Orb Ent.") },
	{ wxT("5C"), wxT("Taxan") },
	{ wxT("5D"), wxT("Midway") },
	{ wxT("5F"), wxT("American Softworks") },
	{ wxT("5G"), wxT("Majesco Sales Inc") },
	{ wxT("5H"), wxT("3DO") },
	{ wxT("5K"), wxT("Hasbro") },
	{ wxT("5L"), wxT("NewKidCo") },
	{ wxT("5M"), wxT("Telegames") },
	{ wxT("5N"), wxT("Metro3D") },
	{ wxT("5P"), wxT("Vatical Entertainment") },
	{ wxT("5Q"), wxT("LEGO Media") },
	{ wxT("5S"), wxT("Xicat Interactive") },
	{ wxT("5T"), wxT("Cryo Interactive") },
	{ wxT("5W"), wxT("Red Storm Ent./BKN Ent.") },
	{ wxT("5X"), wxT("Microids") },
	{ wxT("5Z"), wxT("Conspiracy Entertainment Corp.") },
	{ wxT("60"), wxT("Titus Interactive Studios") },
	{ wxT("61"), wxT("Virgin Interactive") },
	{ wxT("62"), wxT("Maxis") },
	{ wxT("64"), wxT("LucasArts Entertainment") },
	{ wxT("67"), wxT("Ocean") },
	{ wxT("69"), wxT("Electronic Arts") },
	{ wxT("6E"), wxT("Elite Systems Ltd.") },
	{ wxT("6F"), wxT("Electro Brain") },
	{ wxT("6G"), wxT("The Learning Company") },
	{ wxT("6H"), wxT("BBC") },
	{ wxT("6J"), wxT("Software 2000") },
	{ wxT("6L"), wxT("BAM! Entertainment") },
	{ wxT("6M"), wxT("Studio 3") },
	{ wxT("6Q"), wxT("Classified Games") },
	{ wxT("6S"), wxT("TDK Mediactive") },
	{ wxT("6U"), wxT("DreamCatcher") },
	{ wxT("6V"), wxT("JoWood Productions") },
	{ wxT("6W"), wxT("SEGA") },
	{ wxT("6X"), wxT("Wannado Edition") },
	{ wxT("6Y"), wxT("LSP") },
	{ wxT("6Z"), wxT("ITE Media") },
	{ wxT("70"), wxT("Infogrames") },
	{ wxT("71"), wxT("Interplay") },
	{ wxT("72"), wxT("JVC Musical Industries Inc") },
	{ wxT("73"), wxT("Parker Brothers") },
	{ wxT("75"), wxT("SCI") },
	{ wxT("78"), wxT("THQ") },
	{ wxT("79"), wxT("Accolade") },
	{ wxT("7A"), wxT("Triffix Ent. Inc.") },
	{ wxT("7C"), wxT("Microprose Software") },
	{ wxT("7D"), wxT("Universal Interactive Studios") },
	{ wxT("7F"), wxT("Kemco") },
	{ wxT("7G"), wxT("Rage Software") },
	{ wxT("7H"), wxT("Encore") },
	{ wxT("7J"), wxT("Zoo") },
	{ wxT("7K"), wxT("BVM") },
	{ wxT("7L"), wxT("Simon & Schuster Interactive") },
	{ wxT("7M"), wxT("Asmik Ace Entertainment Inc./AIA") },
	{ wxT("7N"), wxT("Empire Interactive") },
	{ wxT("7Q"), wxT("Jester Interactive") },
	{ wxT("7T"), wxT("Scholastic") },
	{ wxT("7U"), wxT("Ignition Entertainment") },
	{ wxT("7W"), wxT("Stadlbauer") },
	{ wxT("80"), wxT("Misawa") },
	{ wxT("83"), wxT("LOZC") },
	{ wxT("8B"), wxT("Bulletproof Software") },
	{ wxT("8C"), wxT("Vic Tokai Inc.") },
	{ wxT("8J"), wxT("General Entertainment") },
	{ wxT("8N"), wxT("Success") },
	{ wxT("8P"), wxT("SEGA Japan") },
	{ wxT("91"), wxT("Chun Soft") },
	{ wxT("92"), wxT("Video System") },
	{ wxT("93"), wxT("BEC") },
	{ wxT("96"), wxT("Yonezawa/S'pal") },
	{ wxT("97"), wxT("Kaneko") },
	{ wxT("99"), wxT("Victor Interactive Software") },
	{ wxT("9A"), wxT("Nichibutsu/Nihon Bussan") },
	{ wxT("9B"), wxT("Tecmo") },
	{ wxT("9C"), wxT("Imagineer") },
	{ wxT("9F"), wxT("Nova") },
	{ wxT("9H"), wxT("Bottom Up") },
	{ wxT("9L"), wxT("Hasbro Japan") },
	{ wxT("9N"), wxT("Marvelous Entertainment") },
	{ wxT("9P"), wxT("Keynet Inc.") },
	{ wxT("9Q"), wxT("Hands-On Entertainment") },
	{ wxT("A0"), wxT("Telenet") },
	{ wxT("A1"), wxT("Hori") },
	{ wxT("A4"), wxT("Konami") },
	{ wxT("A6"), wxT("Kawada") },
	{ wxT("A7"), wxT("Takara") },
	{ wxT("A9"), wxT("Technos Japan Corp.") },
	{ wxT("AA"), wxT("JVC") },
	{ wxT("AC"), wxT("Toei Animation") },
	{ wxT("AD"), wxT("Toho") },
	{ wxT("AF"), wxT("Namco") },
	{ wxT("AG"), wxT("Media Rings Corporation") },
	{ wxT("AH"), wxT("J-Wing") },
	{ wxT("AK"), wxT("KID") },
	{ wxT("AL"), wxT("MediaFactory") },
	{ wxT("AP"), wxT("Infogrames Hudson") },
	{ wxT("AQ"), wxT("Kiratto. Ludic Inc") },
	{ wxT("B0"), wxT("Acclaim Japan") },
	{ wxT("B1"), wxT("ASCII") },
	{ wxT("B2"), wxT("Bandai") },
	{ wxT("B4"), wxT("Enix") },
	{ wxT("B6"), wxT("HAL Laboratory") },
	{ wxT("B7"), wxT("SNK") },
	{ wxT("B9"), wxT("Pony Canyon Hanbai") },
	{ wxT("BA"), wxT("Culture Brain") },
	{ wxT("BB"), wxT("Sunsoft") },
	{ wxT("BD"), wxT("Sony Imagesoft") },
	{ wxT("BF"), wxT("Sammy") },
	{ wxT("BG"), wxT("Magical") },
	{ wxT("BJ"), wxT("Compile") },
	{ wxT("BL"), wxT("MTO Inc.") },
	{ wxT("BN"), wxT("Sunrise Interactive") },
	{ wxT("BP"), wxT("Global A Entertainment") },
	{ wxT("BQ"), wxT("Fuuki") },
	{ wxT("C0"), wxT("Taito") },
	{ wxT("C2"), wxT("Kemco") },
	{ wxT("C3"), wxT("Square Soft") },
	{ wxT("C5"), wxT("Data East") },
	{ wxT("C6"), wxT("Tonkin House") },
	{ wxT("C8"), wxT("Koei") },
	{ wxT("CA"), wxT("Konami/Palcom/Ultra") },
	{ wxT("CB"), wxT("Vapinc/NTVIC") },
	{ wxT("CC"), wxT("Use Co.,Ltd.") },
	{ wxT("CD"), wxT("Meldac") },
	{ wxT("CE"), wxT("FCI/Pony Canyon") },
	{ wxT("CF"), wxT("Angel") },
	{ wxT("CM"), wxT("Konami Computer Entertainment Osaka") },
	{ wxT("CP"), wxT("Enterbrain") },
	{ wxT("D1"), wxT("Sofel") },
	{ wxT("D2"), wxT("Quest") },
	{ wxT("D3"), wxT("Sigma Enterprises") },
	{ wxT("D4"), wxT("Ask Kodansa") },
	{ wxT("D6"), wxT("Naxat") },
	{ wxT("D7"), wxT("Copya System") },
	{ wxT("D9"), wxT("Banpresto") },
	{ wxT("DA"), wxT("TOMY") },
	{ wxT("DB"), wxT("LJN Japan") },
	{ wxT("DD"), wxT("NCS") },
	{ wxT("DF"), wxT("Altron Corporation") },
	{ wxT("DH"), wxT("Gaps Inc.") },
	{ wxT("DN"), wxT("ELF") },
	{ wxT("E2"), wxT("Yutaka") },
	{ wxT("E3"), wxT("Varie") },
	{ wxT("E5"), wxT("Epoch") },
	{ wxT("E7"), wxT("Athena") },
	{ wxT("E8"), wxT("Asmik Ace Entertainment Inc.") },
	{ wxT("E9"), wxT("Natsume") },
	{ wxT("EA"), wxT("King Records") },
	{ wxT("EB"), wxT("Atlus") },
	{ wxT("EC"), wxT("Epic/Sony Records") },
	{ wxT("EE"), wxT("IGS") },
	{ wxT("EL"), wxT("Spike") },
	{ wxT("EM"), wxT("Konami Computer Entertainment Tokyo") },
	{ wxT("EN"), wxT("Alphadream Corporation") },
	{ wxT("F0"), wxT("A Wave") },
	{ wxT("G1"), wxT("PCCW") },
	{ wxT("G4"), wxT("KiKi Co Ltd") },
	{ wxT("G5"), wxT("Open Sesame Inc.") },
	{ wxT("G6"), wxT("Sims") },
	{ wxT("G7"), wxT("Broccoli") },
	{ wxT("G8"), wxT("Avex") },
	{ wxT("G9"), wxT("D3 Publisher") },
	{ wxT("GB"), wxT("Konami Computer Entertainment Japan") },
	{ wxT("GD"), wxT("Square-Enix") },
	{ wxT("HY"), wxT("Sachen") }
};
#define num_makers (sizeof(makers)/sizeof(makers[0]))
static bool maker_lt(const rom_maker &r1, const rom_maker &r2)
{
	return wxStrcmp(r1.code, r2.code) < 0;
}

void SetDialogLabel(wxDialog* dlg, wxChar* id, wxString ts, size_t l)
{
	ts.Replace(wxT("&"), wxT("&&"), true);
	(dynamic_cast<wxControl*>((*dlg).FindWindow(wxXmlResource::GetXRCID(id))))->SetLabel(ts);
}

EVT_HANDLER_MASK(RomInformation, "ROM information...", CMDEN_GB | CMDEN_GBA)
{
	wxString s;
#define setlab(id) do { \
    /* SetLabelText is not in 2.8 */ \
    s.Replace(wxT("&"), wxT("&&"), true); \
    XRCCTRL(*dlg, id, wxControl)->SetLabel(s); \
} while(0)
#define setblab(id, b) do { \
    s.Printf(wxT("%02x"), (unsigned int)b); \
    setlab(id); \
} while(0)
#define setblabs(id, b, ts) do { \
    s.Printf(wxT("%02x (%s)"), (unsigned int)b, ts); \
    setlab(id); \
} while(0)
#define setlabs(id, ts, l) do { \
    s = wxString((const char *)&(ts), wxConvLibc, l); \
    setlab(id); \
} while(0)

	switch (panel->game_type())
	{
	case IMAGE_GB:
	{
		wxDialog* dlg = GetXRCDialog("GBROMInfo");
		setlabs("Title", gbRom[0x134], 15);
		setblab("Color", gbRom[0x143]);

		if (gbRom[0x14b] == 0x33)
			s = wxString((const char*)&gbRom[0x144], wxConvUTF8, 2);
		else
			s.Printf(wxT("%02x"), gbRom[0x14b]);

		setlab("MakerCode");
		const rom_maker m = { s.c_str() }, *rm;
		rm = std::lower_bound(&makers[0], &makers[num_makers], m, maker_lt);

		if (rm < &makers[num_makers] && !wxStrcmp(m.code, rm->code))
			s = rm->name;
		else
			s = _("Unknown");

		setlab("MakerName");
		setblab("UnitCode", gbRom[0x146]);
		const wxChar* type;

		switch (gbRom[0x147])
		{
		case 0x00:
			type = _("ROM");
			break;

		case 0x01:
			type = _("ROM+MBC1");
			break;

		case 0x02:
			type = _("ROM+MBC1+RAM");
			break;

		case 0x03:
			type = _("ROM+MBC1+RAM+BATT");
			break;

		case 0x05:
			type = _("ROM+MBC2");
			break;

		case 0x06:
			type = _("ROM+MBC2+BATT");
			break;

		case 0x0b:
			type = _("ROM+MMM01");
			break;

		case 0x0c:
			type = _("ROM+MMM01+RAM");
			break;

		case 0x0d:
			type = _("ROM+MMM01+RAM+BATT");
			break;

		case 0x0f:
			type = _("ROM+MBC3+TIMER+BATT");
			break;

		case 0x10:
			type = _("ROM+MBC3+TIMER+RAM+BATT");
			break;

		case 0x11:
			type = _("ROM+MBC3");
			break;

		case 0x12:
			type = _("ROM+MBC3+RAM");
			break;

		case 0x13:
			type = _("ROM+MBC3+RAM+BATT");
			break;

		case 0x19:
			type = _("ROM+MBC5");
			break;

		case 0x1a:
			type = _("ROM+MBC5+RAM");
			break;

		case 0x1b:
			type = _("ROM+MBC5+RAM+BATT");
			break;

		case 0x1c:
			type = _("ROM+MBC5+RUMBLE");
			break;

		case 0x1d:
			type = _("ROM+MBC5+RUMBLE+RAM");
			break;

		case 0x1e:
			type = _("ROM+MBC5+RUMBLE+RAM+BATT");
			break;

		case 0x22:
			type = _("ROM+MBC7+BATT");
			break;

		case 0x55:
			type = _("GameGenie");
			break;

		case 0x56:
			type = _("GameShark V3.0");
			break;

		case 0xfc:
			type = _("ROM+POCKET CAMERA");
			break;

		case 0xfd:
			type = _("ROM+BANDAI TAMA5");
			break;

		case 0xfe:
			type = _("ROM+HuC-3");
			break;

		case 0xff:
			type = _("ROM+HuC-1");
			break;

		default:
			type = _("Unknown");
		}

		setblabs("DeviceType", gbRom[0x147], type);

		switch (gbRom[0x148])
		{
		case 0:
			type = wxT("32K");
			break;

		case 1:
			type = wxT("64K");
			break;

		case 2:
			type = wxT("128K");
			break;

		case 3:
			type = wxT("256K");
			break;

		case 4:
			type = wxT("512K");
			break;

		case 5:
			type = wxT("1M");
			break;

		case 6:
			type = wxT("2M");
			break;

		case 7:
			type = wxT("4M");
			break;

		default:
			type = _("Unknown");
		}

		setblabs("ROMSize", gbRom[0x148], type);

		switch (gbRom[0x149])
		{
		case 0:
			type = _("None");
			break;

		case 1:
			type = wxT("2K");
			break;

		case 2:
			type = wxT("8K");
			break;

		case 3:
			type = wxT("32K");
			break;

		case 4:
			type = wxT("128K");
			break;

		case 5:
			type = wxT("64K");
			break;
		}

		setblabs("RAMSize", gbRom[0x149], type);
		setblab("DestCode", gbRom[0x14a]);
		setblab("LicCode", gbRom[0x14b]);
		setblab("Version", gbRom[0x14c]);
		u8 crc = 25;

		for (int i = 0x134; i < 0x14d; i++)
			crc += gbRom[i];

		crc = 256 - crc;
		s.Printf(wxT("%02x (%02x)"), crc, gbRom[0x14d]);
		setlab("CRC");
		u16 crc16 = 0;

		for (int i = 0; i < gbRomSize; i++)
			crc16 += gbRom[i];

		crc16 -= gbRom[0x14e] + gbRom[0x14f];
		s.Printf(wxT("%04x (%04x)"), crc16, gbRom[0x14e] * 256 + gbRom[0x14f]);
		setlab("Checksum");
		dlg->Fit();
		ShowModal(dlg);
	}
	break;

	case IMAGE_GBA:
	{
		IdentifyRom();
		wxDialog* dlg = GetXRCDialog("GBAROMInfo");
		wxString rom_crc32;
		rom_crc32.Printf(wxT("%08X"), panel->rom_crc32);
		SetDialogLabel(dlg, wxT("Title"), panel->rom_name, 30);
		setlabs("IntTitle", rom[0xa0], 12);
		SetDialogLabel(dlg, wxT("Scene"), panel->rom_scene_rls_name, 30);
		SetDialogLabel(dlg, wxT("Release"), panel->rom_scene_rls, 4);
		SetDialogLabel(dlg, wxT("CRC32"), rom_crc32, 8);
		setlabs("GameCode", rom[0xac], 4);
		setlabs("MakerCode", rom[0xb0], 2);
		const rom_maker m = { s.c_str() }, *rm;
		rm = std::lower_bound(&makers[0], &makers[num_makers], m, maker_lt);

		if (rm < &makers[num_makers] && !wxStrcmp(m.code, rm->code))
			s = rm->name;
		else
			s = _("Unknown");

		setlab("MakerName");
		setblab("UnitCode", rom[0xb3]);
		s.Printf(wxT("%02x"), (unsigned int)rom[0xb4]);

		if (rom[0xb4] & 0x80)
			s.append(wxT(" (DACS)"));

		setlab("DeviceType");
		setblab("Version", rom[0xbc]);
		u8 crc = 0x19;

		for (int i = 0xa0; i < 0xbd; i++)
			crc += rom[i];

		crc = -crc;
		s.Printf(wxT("%02x (%02x)"), crc, rom[0xbd]);
		setlab("CRC");
		dlg->Fit();
		ShowModal(dlg);
	}
	break;
	}
}

static wxString loaddotcodefile_path;
static wxString savedotcodefile_path;

EVT_HANDLER_MASK(LoadDotCodeFile, "Load e-Reader Dot Code...", CMDEN_GBA)
{
	wxFileDialog dlg(this, _("Select Dot Code file"), loaddotcodefile_path, wxEmptyString,
	                 _(
	                     "e-Reader Dot Code (*.bin;*.raw)|"
	                     "*.bin;*.raw"
	                 ), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);

	if (ret != wxID_OK)
		return;

	loaddotcodefile_path = dlg.GetPath();
	SetLoadDotCodeFile(loaddotcodefile_path.mb_str(wxConvUTF8));
}

EVT_HANDLER_MASK(SaveDotCodeFile, "Save e-Reader Dot Code...", CMDEN_GBA)
{
	wxFileDialog dlg(this, _("Select Dot Code file"), savedotcodefile_path, wxEmptyString,
	                 _(
	                     "e-Reader Dot Code (*.bin;*.raw)|"
	                     "*.bin;*.raw"
	                 ), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	int ret = ShowModal(&dlg);

	if (ret != wxID_OK)
		return;

	savedotcodefile_path = dlg.GetPath();
	SetSaveDotCodeFile(savedotcodefile_path.mb_str(wxConvUTF8));
}

static wxString batimp_path;

EVT_HANDLER_MASK(ImportBatteryFile, "Import battery file...", CMDEN_GB | CMDEN_GBA)
{
	if (!batimp_path.size())
		batimp_path = panel->bat_dir();

	wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
	                 _("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);
	batimp_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	ret = wxMessageBox(_("Importing a battery file will erase any saved games (permanently after the next write).  Do you want to continue?"),
	                   _("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);

	if (ret == wxYES)
	{
		wxString msg;

		if (panel->emusys->emuReadBattery(fn.mb_fn_str()))
			msg.Printf(_("Loaded battery %s"), fn.c_str());
		else
			msg.Printf(_("Error loading battery %s"), fn.c_str());

		systemScreenMessage(msg);
	}
}

EVT_HANDLER_MASK(ImportGamesharkCodeFile, "Import GameShark code file...", CMDEN_GB | CMDEN_GBA)
{
	static wxString path;
	wxFileDialog dlg(this, _("Select code file"), path, wxEmptyString,
	                 panel->game_type() == IMAGE_GBA ?
	                 _("Gameshark Code File (*.spc;*.xpc)|*.spc;*.xpc") :
	                 _("Gameshark Code File (*.gcf)|*.gcf"),
	                 wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);
	path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	ret = wxMessageBox(_("Importing a code file will replace any loaded cheats.  Do you want to continue?"),
	                   _("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);

	if (ret == wxYES)
	{
		wxString msg;
		bool res;

		if (panel->game_type() == IMAGE_GB)
			// FIXME: this routine will not work on big-endian systems
			// if the underlying file format is little-endian
			// (fix in gb/gbCheats.cpp)
			res = gbCheatReadGSCodeFile(fn.mb_fn_str());
		else
		{
			// need to select game first
			wxFFile f(fn, wxT("rb"));

			if (!f.IsOpened())
			{
				wxLogError(_("Cannot open file %s"), fn.c_str());
				return;
			}

			// FIXME: in my code, I assume file format is little-endian
			// however, in core code, it is assumed to be native-endian
			u32 len;
			char buf[14];

			if (f.Read(&len, sizeof(len)) != sizeof(len) ||
			        wxUINT32_SWAP_ON_BE(len) != 14 ||
			        f.Read(buf, 14) != 14 || memcmp(buf, "SharkPortCODES", 14))
			{
				wxLogError(_("Unsupported code file %s"), fn.c_str());
				return;
			}

			f.Seek(0x1e);

			if (f.Read(&len, sizeof(len)) != sizeof(len))
				len = 0;

			u32 game = 0;

			if (len > 1)
			{
				wxDialog* seldlg = GetXRCDialog("CodeSelect");
				wxControlWithItems* lst = XRCCTRL(*seldlg, "CodeList", wxControlWithItems);
				lst->Clear();

				while (len-- > 0)
				{
					u32 slen;

					if (f.Read(&slen, sizeof(slen)) != sizeof(slen) ||
					        slen > 1024) // arbitrary upper bound
						break;

					char buf[1024];

					if (f.Read(buf, slen) != slen)
						break;

					lst->Append(wxString(buf, wxConvLibc, slen));
					u32 ncodes;

					if (f.Read(&ncodes, sizeof(ncodes)) != sizeof(ncodes))
						break;

					for (; ncodes > 0; ncodes--)
					{
						if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
							break;

						f.Seek(slen, wxFromCurrent);

						if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
							break;

						f.Seek(slen + 4, wxFromCurrent);

						if (f.Read(&slen, sizeof(slen)) != sizeof(slen))
							break;

						f.Seek(slen * 12, wxFromCurrent);
					}
				}

				int sel = ShowModal(seldlg);

				if (sel != wxID_OK)
					return;

				game = lst->GetSelection();

				if (game == wxNOT_FOUND)
					game = 0;
			}

			bool v3 = fn.size() >= 4 &&
			          wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".xpc"), false);
			// FIXME: this routine will not work on big-endian systems
			// if the underlying file format is little-endian
			// (fix in gba/Cheats.cpp)
			res = cheatsImportGSACodeFile(fn.mb_fn_str(), game, v3);
		}

		if (res)
			msg.Printf(_("Loaded code file %s"), fn.c_str());
		else
			msg.Printf(_("Error loading code file %s"), fn.c_str());

		systemScreenMessage(msg);
	}
}

static wxString gss_path;

EVT_HANDLER_MASK(ImportGamesharkActionReplaySnapshot,
                 "Import GameShark Action Replay snapshot...", CMDEN_GB | CMDEN_GBA)
{
	wxFileDialog dlg(this, _("Select snapshot file"), gss_path, wxEmptyString,
	                 panel->game_type() == IMAGE_GBA ?
	                 _("GS & PAC Snapshots (*.sps;*.xps)|*.sps;*.xps|GameShark SP Snapshots (*.gsv)|*.gsv") :
	                 _("Gameboy Snapshot (*.gbs)|*.gbs"),
	                 wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);
	gss_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	ret = wxMessageBox(_("Importing a snapshot file will erase any saved games (permanently after the next write).  Do you want to continue?"),
	                   _("Confirm import"), wxYES_NO | wxICON_EXCLAMATION);

	if (ret == wxYES)
	{
		wxString msg;
		bool res;

		if (panel->game_type() == IMAGE_GB)
			res = gbReadGSASnapshot(fn.mb_fn_str());
		else
		{
			bool gsv = fn.size() >= 4 &&
			           wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".gsv"), false);

			if (gsv)
				// FIXME: this will fail on big-endian machines if
				// file format is little-endian
				// fix in GBA.cpp
				res = CPUReadGSASPSnapshot(fn.mb_fn_str());
			else
				// FIXME: this will fail on big-endian machines if
				// file format is little-endian
				// fix in GBA.cpp
				res = CPUReadGSASnapshot(fn.mb_fn_str());
		}

		if (res)
			msg.Printf(_("Loaded snapshot file %s"), fn.c_str());
		else
			msg.Printf(_("Error loading snapshot file %s"), fn.c_str());

		systemScreenMessage(msg);
	}
}

EVT_HANDLER_MASK(ExportBatteryFile, "Export battery file...", CMDEN_GB | CMDEN_GBA)
{
	if (!batimp_path.size())
		batimp_path = panel->bat_dir();

	wxFileDialog dlg(this, _("Select battery file"), batimp_path, wxEmptyString,
	                 _("Battery file (*.sav)|*.sav|Flash save (*.dat)|*.dat"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	int ret = ShowModal(&dlg);
	batimp_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	wxString msg;

	if (panel->emusys->emuWriteBattery(fn.mb_fn_str()))
		msg.Printf(_("Wrote battery %s"), fn.c_str());
	else
		msg.Printf(_("Error writing battery %s"), fn.c_str());

	systemScreenMessage(msg);
}

EVT_HANDLER_MASK(ExportGamesharkSnapshot, "Export GameShark snapshot...", CMDEN_GBA)
{
	if (eepromInUse)
	{
		wxLogError(_("EEPROM saves cannot be exported"));
		return;
	}

	wxString def_name = panel->game_name();
	def_name.append(wxT(".sps"));
	wxFileDialog dlg(this, _("Select snapshot file"), gss_path, def_name,
	                 _("Gameshark Snapshot (*.sps)|*.sps"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	int ret = ShowModal(&dlg);
	gss_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	wxDialog* infodlg = GetXRCDialog("ExportSPS");
	wxTextCtrl* tit = XRCCTRL(*infodlg, "Title", wxTextCtrl),
	            *dsc = XRCCTRL(*infodlg, "Description", wxTextCtrl),
	             *n   = XRCCTRL(*infodlg, "Notes", wxTextCtrl);
	tit->SetValue(wxString((const char*)&rom[0xa0], wxConvLibc, 12));
	dsc->SetValue(wxDateTime::Now().Format(wxT("%c")));
	n->SetValue(_("Exported from VisualBoyAdvance-M"));

	if (ShowModal(infodlg) != wxID_OK)
		return;

	wxString msg;

	// FIXME: this will fail on big-endian machines if file format is
	// little-endian
	// fix in GBA.cpp
	if (CPUWriteGSASnapshot(fn.mb_fn_str(), tit->GetValue().utf8_str(),
	                        dsc->GetValue().utf8_str(), n->GetValue().utf8_str()))
		msg.Printf(_("Saved snapshot file %s"), fn.c_str());
	else
		msg.Printf(_("Error saving snapshot file %s"), fn.c_str());

	systemScreenMessage(msg);
}

EVT_HANDLER_MASK(ScreenCapture, "Screen capture...", CMDEN_GB | CMDEN_GBA)
{
	wxString scap_path = GetGamePath(gopts.scrshot_dir);
	wxString def_name = panel->game_name();

	if (captureFormat == 0)
		def_name.append(wxT(".png"));
	else
		def_name.append(wxT(".bmp"));

	wxFileDialog dlg(this, _("Select output file"), scap_path, def_name,
	                 _("PNG images|*.png|BMP images|*.bmp"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	dlg.SetFilterIndex(captureFormat);
	int ret = ShowModal(&dlg);
	scap_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	wxString fn = dlg.GetPath();
	int fmt = dlg.GetFilterIndex();

	if (fn.size() >= 4)
	{
		if (wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".bmp"), false))
			fmt = 1;
		else if (wxString(fn.substr(fn.size() - 4)).IsSameAs(wxT(".png"), false))
			fmt = 0;
	}

	if (fmt == 0)
		panel->emusys->emuWritePNG(fn.mb_fn_str());
	else
		panel->emusys->emuWriteBMP(fn.mb_fn_str());

	wxString msg;
	msg.Printf(_("Wrote snapshot %s"), fn.c_str());
	systemScreenMessage(msg);
}

EVT_HANDLER_MASK(RecordSoundStartRecording, "Start sound recording...", CMDEN_NSREC)
{
#ifndef NO_FFMPEG
	static wxString sound_exts;
	static int sound_extno;
	static wxString sound_path;

	if (!sound_exts.size())
	{
		sound_extno = -1;
		int extno;
		AVOutputFormat* fmt;

		for (fmt = NULL, extno = 0; (fmt = av_oformat_next(fmt));)
		{
			if (!fmt->extensions)
				continue;

			if (fmt->audio_codec == CODEC_ID_NONE)
				continue;

			sound_exts.append(wxString(fmt->long_name ? fmt->long_name : fmt->name, wxConvLibc));
			sound_exts.append(_(" files ("));
			wxString ext(fmt->extensions, wxConvLibc);
			ext.Replace(wxT(","), wxT(";*."));
			ext.insert(0, wxT("*."));

			if (sound_extno < 0 && ext.find(wxT("*.wav")) != wxString::npos)
				sound_extno = extno;

			sound_exts.append(ext);
			sound_exts.append(wxT(")|"));
			sound_exts.append(ext);
			sound_exts.append(wxT('|'));
			extno++;
		}

		sound_exts.append(wxALL_FILES);

		if (sound_extno < 0)
			sound_extno = extno;
	}

	sound_path = GetGamePath(gopts.recording_dir);
	wxString def_name = panel->game_name();
	const wxChar* extoff = sound_exts.c_str();

	for (int i = 0; i < sound_extno; i++)
	{
		extoff = wxStrchr(extoff, wxT('|')) + 1;
		extoff = wxStrchr(extoff, wxT('|')) + 1;
	}

	extoff = wxStrchr(extoff, wxT('|')) + 2; // skip *
	def_name += wxString(extoff, wxStrcspn(extoff, wxT(";|")));
	wxFileDialog dlg(this, _("Select output file"), sound_path, def_name,
	                 sound_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	dlg.SetFilterIndex(sound_extno);
	int ret = ShowModal(&dlg);
	sound_extno = dlg.GetFilterIndex();
	sound_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	panel->StartSoundRecording(dlg.GetPath());
#endif
}

EVT_HANDLER_MASK(RecordSoundStopRecording, "Stop sound recording", CMDEN_SREC)
{
#ifndef NO_FFMPEG
	panel->StopSoundRecording();
#endif
}

EVT_HANDLER_MASK(RecordAVIStartRecording, "Start video recording...", CMDEN_NVREC)
{
#ifndef NO_FFMPEG
	static wxString vid_exts;
	static int vid_extno;
	static wxString vid_path;

	if (!vid_exts.size())
	{
		vid_extno = -1;
		int extno;
		AVOutputFormat* fmt;

		for (fmt = NULL, extno = 0; (fmt = av_oformat_next(fmt));)
		{
			if (!fmt->extensions)
				continue;

			if (fmt->video_codec == CODEC_ID_NONE)
				continue;

			vid_exts.append(wxString(fmt->long_name ? fmt->long_name : fmt->name, wxConvLibc));
			vid_exts.append(_(" files ("));
			wxString ext(fmt->extensions, wxConvLibc);
			ext.Replace(wxT(","), wxT(";*."));
			ext.insert(0, wxT("*."));

			if (vid_extno < 0 && ext.find(wxT("*.avi")) != wxString::npos)
				vid_extno = extno;

			vid_exts.append(ext);
			vid_exts.append(wxT(")|"));
			vid_exts.append(ext);
			vid_exts.append(wxT('|'));
			extno++;
		}

		vid_exts.append(wxALL_FILES);

		if (vid_extno < 0)
			vid_extno = extno;
	}

	vid_path = GetGamePath(gopts.recording_dir);
	wxString def_name = panel->game_name();
	const wxChar* extoff = vid_exts.c_str();

	for (int i = 0; i < vid_extno; i++)
	{
		extoff = wxStrchr(extoff, wxT('|')) + 1;
		extoff = wxStrchr(extoff, wxT('|')) + 1;
	}

	extoff = wxStrchr(extoff, wxT('|')) + 2; // skip *
	def_name += wxString(extoff, wxStrcspn(extoff, wxT(";|")));
	wxFileDialog dlg(this, _("Select output file"), vid_path, def_name,
	                 vid_exts, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	dlg.SetFilterIndex(vid_extno);
	int ret = ShowModal(&dlg);
	vid_extno = dlg.GetFilterIndex();
	vid_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	panel->StartVidRecording(dlg.GetPath());
#endif
}

EVT_HANDLER_MASK(RecordAVIStopRecording, "Stop video recording", CMDEN_VREC)
{
#ifndef NO_FFMPEG
	panel->StopVidRecording();
#endif
}

static wxString mov_path;

EVT_HANDLER_MASK(RecordMovieStartRecording, "Start game recording...", CMDEN_NGREC)
{
	mov_path = GetGamePath(gopts.recording_dir);
	wxString def_name = panel->game_name() + wxT(".vmv");
	wxFileDialog dlg(this, _("Select output file"), mov_path, def_name,
	                 _("VBA Movie files|*.vmv"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	int ret = ShowModal(&dlg);
	mov_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	systemStartGameRecording(dlg.GetPath());
}

EVT_HANDLER_MASK(RecordMovieStopRecording, "Stop game recording", CMDEN_GREC)
{
	systemStopGameRecording();
}

EVT_HANDLER_MASK(PlayMovieStartPlaying, "Start playing movie...", CMDEN_NGREC | CMDEN_NGPLAY)
{
	mov_path = GetGamePath(gopts.recording_dir);
	systemStopGamePlayback();
	wxString def_name = panel->game_name() + wxT(".vmv");
	wxFileDialog dlg(this, _("Select file"), mov_path, def_name,
	                 _("VBA Movie files|*.vmv"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);
	mov_path = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	systemStartGamePlayback(dlg.GetPath());
}

EVT_HANDLER_MASK(PlayMovieStopPlaying, "Stop playing movie", CMDEN_GPLAY)
{
	systemStopGamePlayback();
}

// formerly Close
EVT_HANDLER_MASK(wxID_CLOSE, "Close", CMDEN_GB | CMDEN_GBA)
{
	panel->UnloadGame();
}

// formerly Exit
EVT_HANDLER(wxID_EXIT, "Exit")
{
	Close(false);
}


// Emulation menu
EVT_HANDLER(Pause, "Pause (toggle)")
{
	GetMenuOptionBool("Pause", paused);

	if (paused)
		panel->Pause();
	else if (!IsPaused())
		panel->Resume();

	// undo next-frame's zeroing of frameskip
	int fs = frameSkip;

	if (fs >= 0)
		systemFrameSkip = fs;
}

// new
EVT_HANDLER_MASK(EmulatorSpeedupToggle, "Turbo mode (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionBool("EmulatorSpeedupToggle", turbo);
}

EVT_HANDLER_MASK(Reset, "Reset", CMDEN_GB | CMDEN_GBA)
{
	panel->emusys->emuReset();
	// systemScreenMessage("Reset");
}

EVT_HANDLER(ToggleFullscreen, "Full screen (toggle)")
{
	panel->ShowFullScreen(!IsFullScreen());
}

EVT_HANDLER(JoypadAutofireA, "Autofire A (toggle)")
{
	GetMenuOptionInt("JoypadAutofireA", autofire, KEYM_A);
}

EVT_HANDLER(JoypadAutofireB, "Autofire B (toggle)")
{
	GetMenuOptionInt("JoypadAutofireB", autofire, KEYM_B);
}

EVT_HANDLER(JoypadAutofireL, "Autofire L (toggle)")
{
	GetMenuOptionInt("JoypadAutofireL", autofire, KEYM_LEFT);
}

EVT_HANDLER(JoypadAutofireR, "Autofire R (toggle)")
{
	GetMenuOptionInt("JoypadAutofireR", autofire, KEYM_RIGHT);
}

EVT_HANDLER_MASK(LoadGameRecent, "Load most recent save", CMDEN_SAVST)
{
	panel->LoadState();
}

EVT_HANDLER(LoadGameAutoLoad, "Auto load most recent save (toggle)")
{
	GetMenuOptionBool("LoadGameAutoLoad", gopts.autoload_state);
	update_opts();
}

EVT_HANDLER_MASK(LoadGame01, "Load saved state 1", CMDEN_SAVST)
{
	panel->LoadState(1);
}

EVT_HANDLER_MASK(LoadGame02, "Load saved state 2", CMDEN_SAVST)
{
	panel->LoadState(2);
}

EVT_HANDLER_MASK(LoadGame03, "Load saved state 3", CMDEN_SAVST)
{
	panel->LoadState(3);
}

EVT_HANDLER_MASK(LoadGame04, "Load saved state 4", CMDEN_SAVST)
{
	panel->LoadState(4);
}

EVT_HANDLER_MASK(LoadGame05, "Load saved state 5", CMDEN_SAVST)
{
	panel->LoadState(5);
}

EVT_HANDLER_MASK(LoadGame06, "Load saved state 6", CMDEN_SAVST)
{
	panel->LoadState(6);
}

EVT_HANDLER_MASK(LoadGame07, "Load saved state 7", CMDEN_SAVST)
{
	panel->LoadState(7);
}

EVT_HANDLER_MASK(LoadGame08, "Load saved state 8", CMDEN_SAVST)
{
	panel->LoadState(8);
}

EVT_HANDLER_MASK(LoadGame09, "Load saved state 9", CMDEN_SAVST)
{
	panel->LoadState(9);
}

EVT_HANDLER_MASK(LoadGame10, "Load saved state 10", CMDEN_SAVST)
{
	panel->LoadState(10);
}

static wxString st_dir;

EVT_HANDLER_MASK(Load, "Load state...", CMDEN_GB | CMDEN_GBA)
{
	if (st_dir.empty())
		st_dir = panel->state_dir();

	wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
	                 _("VisualBoyAdvance saved game files|*.sgm"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
	int ret = ShowModal(&dlg);
	st_dir = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	panel->LoadState(dlg.GetPath());
}

// new
EVT_HANDLER(KeepSaves, "Do not load battery saves (toggle)")
{
	GetMenuOptionInt("KeepSaves", skipSaveGameBattery, 1);
	update_opts();
}

// new
EVT_HANDLER(KeepCheats, "Do not change cheat list (toggle)")
{
	GetMenuOptionInt("KeepCheats", skipSaveGameCheats, 1);
	update_opts();
}

EVT_HANDLER_MASK(SaveGameOldest, "Save state to oldest slot", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState();
}

EVT_HANDLER_MASK(SaveGame01, "Save state 1", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(1);
}

EVT_HANDLER_MASK(SaveGame02, "Save state 2", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(2);
}

EVT_HANDLER_MASK(SaveGame03, "Save state 3", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(3);
}

EVT_HANDLER_MASK(SaveGame04, "Save state 4", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(4);
}

EVT_HANDLER_MASK(SaveGame05, "Save state 5", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(5);
}

EVT_HANDLER_MASK(SaveGame06, "Save state 6", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(6);
}

EVT_HANDLER_MASK(SaveGame07, "Save state 7", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(7);
}

EVT_HANDLER_MASK(SaveGame08, "Save state 8", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(8);
}

EVT_HANDLER_MASK(SaveGame09, "Save state 9", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(9);
}

EVT_HANDLER_MASK(SaveGame10, "Save state 10", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(10);
}

EVT_HANDLER_MASK(Save, "Save state as...", CMDEN_GB | CMDEN_GBA)
{
	if (st_dir.empty())
		st_dir = panel->state_dir();

	wxFileDialog dlg(this, _("Select state file"), st_dir, wxEmptyString,
	                 _("VisualBoyAdvance saved game files|*.sgm"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
	int ret = ShowModal(&dlg);
	st_dir = dlg.GetDirectory();

	if (ret != wxID_OK)
		return;

	panel->SaveState(dlg.GetPath());
}

static int state_slot = 0;

// new
EVT_HANDLER_MASK(LoadGameSlot, "Load current state slot", CMDEN_GB | CMDEN_GBA)
{
	panel->LoadState(state_slot + 1);
}

// new
EVT_HANDLER_MASK(SaveGameSlot, "Save current state slot", CMDEN_GB | CMDEN_GBA)
{
	panel->SaveState(state_slot + 1);
}

// new
EVT_HANDLER_MASK(IncrGameSlot, "Increase state slot number", CMDEN_GB | CMDEN_GBA)
{
	state_slot = (state_slot + 1) % 10;
}

// new
EVT_HANDLER_MASK(DecrGameSlot, "Decrease state slot number", CMDEN_GB | CMDEN_GBA)
{
	state_slot = (state_slot + 9) % 10;
}

// new
EVT_HANDLER_MASK(IncrGameSlotSave, "Increase state slot number and save", CMDEN_GB | CMDEN_GBA)
{
	state_slot = (state_slot + 1) % 10;
	panel->SaveState(state_slot + 1);
}

EVT_HANDLER_MASK(Rewind, "Rewind", CMDEN_REWIND)
{
	MainFrame* mf = wxGetApp().frame;
	GameArea* panel = mf->GetPanel();
	int rew_st = (panel->next_rewind_state + NUM_REWINDS - 1) % NUM_REWINDS;

	// if within 5 seconds of last one, and > 1 state, delete last state & move back
	// FIXME: 5 should actually be user-configurable
	// maybe instead of 5, 10% of rewind_interval
	if (panel->num_rewind_states > 1 &&
	        (gopts.rewind_interval <= 5 ||
	         panel->rewind_time / 6 > gopts.rewind_interval - 5))
	{
		--panel->num_rewind_states;
		panel->next_rewind_state = rew_st;

		if (gopts.rewind_interval > 5)
			rew_st = (rew_st + NUM_REWINDS - 1) % NUM_REWINDS;
	}

	panel->emusys->emuReadMemState(&panel->rewind_mem[rew_st * REWIND_SIZE],
	                               REWIND_SIZE);
	InterframeCleanup();
	// FIXME: if(paused) blank screen
	panel->do_rewind = false;
	panel->rewind_time = gopts.rewind_interval * 6;
//    systemScreenMessage(_("Rewinded"));
}

EVT_HANDLER_MASK(CheatsList, "List cheats...", CMDEN_GB | CMDEN_GBA)
{
	wxDialog* dlg = GetXRCDialog("CheatList");
	ShowModal(dlg);
}

EVT_HANDLER_MASK(CheatsSearch, "Create cheat...", CMDEN_GB | CMDEN_GBA)
{
	wxDialog* dlg = GetXRCDialog("CheatCreate");
	ShowModal(dlg);
}

// new
EVT_HANDLER(CheatsAutoSaveLoad, "Auto save/load cheats (toggle)")
{
	GetMenuOptionBool("CheatsAutoSaveLoad", gopts.autoload_cheats);
	update_opts();
}

// was CheatsDisable
// changed for convenience to match internal variable functionality
EVT_HANDLER(CheatsEnable, "Enable cheats (toggle)")
{
	GetMenuOptionInt("CheatsEnable", cheatsEnabled, 1);
	update_opts();
}


// Debug menu
EVT_HANDLER_MASK(VideoLayersBG0, "Video layer BG0 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersBG0", layerSettings, (1 << 8));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersBG1, "Video layer BG1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersBG1", layerSettings, (1 << 9));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersBG2, "Video layer BG2 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersBG2", layerSettings, (1 << 10));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersBG3, "Video layer BG3 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersBG3", layerSettings, (1 << 11));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersOBJ, "Video layer OBJ (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersOBJ", layerSettings, (1 << 12));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersWIN0, "Video layer WIN0 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersWIN0", layerSettings, (1 << 13));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersWIN1, "Video layer WIN1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersWIN1", layerSettings, (1 << 14));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(VideoLayersOBJWIN, "Video layer OBJWIN (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("VideoLayersOBJWIN", layerSettings, (1 << 15));
	layerEnable = DISPCNT & layerSettings;
	CPUUpdateRenderBuffers(false);
}

// not in menu
EVT_HANDLER_MASK(VideoLayersReset, "Show all video layers", CMDEN_GB | CMDEN_GBA)
{
#define set_vl(s) do { \
    int id = XRCID(s); \
    for(int i = 0; i < checkable_mi.size(); i++) \
    if(checkable_mi[i].cmd == id) { \
        checkable_mi[i].mi->Check(true); \
        break; \
    } \
} while(0)
	layerSettings = 0x7f00;
	layerEnable = DISPCNT & layerSettings;
	set_vl("VideoLayersBG0");
	set_vl("VideoLayersBG1");
	set_vl("VideoLayersBG2");
	set_vl("VideoLayersBG3");
	set_vl("VideoLayersOBJ");
	set_vl("VideoLayersWIN0");
	set_vl("VideoLayersWIN1");
	set_vl("VideoLayersOBJWIN");
	CPUUpdateRenderBuffers(false);
}

EVT_HANDLER_MASK(SoundChannel1, "Sound Channel 1 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("SoundChannel1", gopts.sound_en, (1 << 0));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER_MASK(SoundChannel2, "Sound Channel 2 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("SoundChannel2", gopts.sound_en, (1 << 1));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER_MASK(SoundChannel3, "Sound Channel 3 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("SoundChannel3", gopts.sound_en, (1 << 2));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER_MASK(SoundChannel4, "Sound Channel 4 (toggle)", CMDEN_GB | CMDEN_GBA)
{
	GetMenuOptionInt("SoundChannel4", gopts.sound_en, (1 << 3));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER_MASK(DirectSoundA, "Direct Sound A (toggle)", CMDEN_GBA)
{
	GetMenuOptionInt("DirectSoundA", gopts.sound_en, (1 << 8));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER_MASK(DirectSoundB, "Direct Sound B (toggle)", CMDEN_GBA)
{
	GetMenuOptionInt("DirectSoundB", gopts.sound_en, (1 << 9));
	soundSetEnable(gopts.sound_en);
	update_opts();
}

EVT_HANDLER(ToggleSound, "Enable/disable all sound channels")
{
	bool en = gopts.sound_en == 0;
	gopts.sound_en = en ? 0x30f : 0;
	SetMenuOption("SoundChannel1", en);
	SetMenuOption("SoundChannel2", en);
	SetMenuOption("SoundChannel3", en);
	SetMenuOption("SoundChannel4", en);
	SetMenuOption("DirectSoundA", en);
	SetMenuOption("DirectSoundB", en);
	soundSetEnable(gopts.sound_en);
	update_opts();
	systemScreenMessage(en ? _("Sound enabled") : _("Sound disabled"));
}

EVT_HANDLER(IncreaseVolume, "Increase volume")
{
	gopts.sound_vol += 5;

	if (gopts.sound_vol > 200)
		gopts.sound_vol = 200;

	update_opts();
	soundSetVolume((float)gopts.sound_vol / 100.0);
	wxString msg;
	msg.Printf(_("Volume: %d%%"), gopts.sound_vol);
	systemScreenMessage(msg);
}

EVT_HANDLER(DecreaseVolume, "Decrease volume")
{
	gopts.sound_vol -= 5;

	if (gopts.sound_vol < 0)
		gopts.sound_vol = 0;

	update_opts();
	soundSetVolume((float)gopts.sound_vol / 100.0);
	wxString msg;
	msg.Printf(_("Volume: %d%%"), gopts.sound_vol);
	systemScreenMessage(msg);
}

EVT_HANDLER_MASK(NextFrame, "Next Frame", CMDEN_GB | CMDEN_GBA)
{
	SetMenuOption("Pause", true);
	paused = true;
	pause_next = true;

	if (!IsPaused())
		panel->Resume();

	systemFrameSkip = 0;
}

EVT_HANDLER_MASK(Disassemble, "Disassemble...", CMDEN_GB | CMDEN_GBA)
{
	Disassemble();
}

EVT_HANDLER(Logging, "Logging...")
{
	wxDialog* dlg = wxGetApp().frame->logdlg;
	dlg->SetWindowStyle(wxCAPTION | wxRESIZE_BORDER);

	if (gopts.keep_on_top)
		dlg->SetWindowStyle(dlg->GetWindowStyle() | wxSTAY_ON_TOP);
	else
		dlg->SetWindowStyle(dlg->GetWindowStyle() & ~wxSTAY_ON_TOP);

	dlg->Show();
	dlg->Raise();
}

EVT_HANDLER_MASK(IOViewer, "I/O Viewer...", CMDEN_GBA)
{
	IOViewer();
}

EVT_HANDLER_MASK(MapViewer, "Map Viewer...", CMDEN_GB | CMDEN_GBA)
{
	MapViewer();
}

EVT_HANDLER_MASK(MemoryViewer, "Memory Viewer...", CMDEN_GB | CMDEN_GBA)
{
	MemViewer();
}

EVT_HANDLER_MASK(OAMViewer, "OAM Viewer...", CMDEN_GB | CMDEN_GBA)
{
	OAMViewer();
}

EVT_HANDLER_MASK(PaletteViewer, "Palette Viewer...", CMDEN_GB | CMDEN_GBA)
{
	PaletteViewer();
}

EVT_HANDLER_MASK(TileViewer, "Tile Viewer...", CMDEN_GB | CMDEN_GBA)
{
	TileViewer();
}

extern int remotePort;

int GetGDBPort(MainFrame* mf)
{
	ModalPause mp;
	return wxGetNumberFromUser(
#ifdef __WXMSW__
	           wxEmptyString,
#else
	           _("Set to 0 for pseudo tty"),
#endif
	           _("Port to wait for connection:"),
	           _("GDB Connection"), gdbPort,
#ifdef __WXMSW__
	           1025,
#else
	           0,
#endif
	           65535, mf);
}

EVT_HANDLER(DebugGDBPort, "Configure port...")
{
	int port_selected = GetGDBPort(this);

	if (port_selected != -1)
	{
		gdbPort = port_selected;
		update_opts();
	}
}

EVT_HANDLER(DebugGDBBreakOnLoad, "Break on load")
{
	GetMenuOptionInt("DebugGDBBreakOnLoad", gdbBreakOnLoad, 1);
	update_opts();
}

void MainFrame::GDBBreak()
{
	ModalPause mp;

	if (gdbPort == 0)
	{
		int port_selected = GetGDBPort(this);

		if (port_selected != -1)
		{
			gdbPort = port_selected;
			update_opts();
		}
	}

	if (gdbPort > 0)
	{
		if (!remotePort)
		{
			wxString msg;
#ifndef __WXMSW__

			if (!gdbPort)
			{
				if (!debugOpenPty())
					return;

				msg.Printf(_("Waiting for connection at %s"), debugGetSlavePty().c_str());
			}
			else
#endif
			{
				if (!debugStartListen(gdbPort))
					return;

				msg.Printf(_("Waiting for connection on port %d"), gdbPort);
			}

			wxProgressDialog dlg(_("Waiting for GDB..."), msg, 100, this,
			                     wxPD_APP_MODAL | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME);
			bool connected = false;

			while (dlg.Pulse())
			{
#ifndef __WXMSW__

				if (!gdbPort)
					connected = debugWaitPty();
				else
#endif
					connected = debugWaitSocket();

				if (connected)
					break;

				// sleep a bit more in case of infinite loop
				wxMilliSleep(10);
			}

			if (connected)
			{
				remotePort = gdbPort;
				debugger = true;
				emulating = 1;
				dbgMain = remoteStubMain;
				dbgSignal = remoteStubSignal;
				dbgOutput = remoteOutput;
				cmd_enable &= ~(CMDEN_NGDB_ANY | CMDEN_NGDB_GBA);
				cmd_enable |= CMDEN_GDB;
				enable_menus();
			}
			else
			{
				remoteCleanUp();
			}
		}
		else
		{
			if (armState)
			{
				armNextPC -= 4;
				reg[15].I -= 4;
			}
			else
			{
				armNextPC -= 2;
				reg[15].I -= 2;
			}

			debugger = true;
		}
	}
}

EVT_HANDLER_MASK(DebugGDBBreak, "Break into GDB", CMDEN_NGDB_GBA | CMDEN_GDB)
{
	GDBBreak();
}

EVT_HANDLER_MASK(DebugGDBDisconnect, "Disconnect GDB", CMDEN_GDB)
{
	debugger = false;
	dbgMain = NULL;
	dbgSignal = NULL;
	dbgOutput = NULL;
	remoteCleanUp();
	cmd_enable &= ~CMDEN_GDB;
	cmd_enable |= CMDEN_NGDB_GBA | CMDEN_NGDB_ANY;
	enable_menus();
}


// Options menu
EVT_HANDLER(GeneralConfigure, "General options...")
{
	int rew = gopts.rewind_interval;
	wxDialog* dlg = GetXRCDialog("GeneralConfig");

	if (ShowModal(dlg) == wxID_OK)
		update_opts();

	if (panel->game_type() != IMAGE_UNKNOWN)
		soundSetThrottle(throttle);

	if (rew != gopts.rewind_interval)
	{
		if (!gopts.rewind_interval)
		{
			if (panel->num_rewind_states)
			{
				cmd_enable &= ~CMDEN_REWIND;
				enable_menus();
			}

			panel->num_rewind_states = 0;
			panel->do_rewind = false;
		}
		else
		{
			if (!panel->num_rewind_states)
				panel->do_rewind = true;

			panel->rewind_time = gopts.rewind_interval * 6;
		}
	}
}

EVT_HANDLER(GameBoyConfigure, "Game Boy options...")
{
	wxDialog* dlg = GetXRCDialog("GameBoyConfig");
	wxChoice* c = XRCCTRL(*dlg, "Borders", wxChoice);
	bool borderon = gbBorderOn;

	if (!gbBorderOn && !gbBorderAutomatic)
		c->SetSelection(0);
	else if (gbBorderOn)
		c->SetSelection(1);
	else
		c->SetSelection(2);

	if (ShowModal(dlg) != wxID_OK)
		return;

	switch (c->GetSelection())
	{
	case 0:
		gbBorderOn = gbBorderAutomatic = false;
		break;

	case 1:
		gbBorderOn = true;
		break;

	case 2:
		gbBorderOn = false;
		gbBorderAutomatic = true;
		break;
	}

	// this value might have been overwritten by FrameSkip
	if (panel->game_type() == IMAGE_GB)
	{
		if (borderon != gbBorderOn)
		{
			if (gbBorderOn)
			{
				panel->AddBorder();
				gbSgbRenderBorder();
			}
			else
				panel->DelBorder();
		}

		// don't want to have to reset to change colors
		memcpy(gbPalette, &systemGbPalette[gbPaletteOption * 8], 8 * sizeof(systemGbPalette[0]));
	}

	update_opts();
}

EVT_HANDLER(GameBoyAdvanceConfigure, "Game Boy Advance options...")
{
	wxDialog* dlg = GetXRCDialog("GameBoyAdvanceConfig");
	wxTextCtrl* ovcmt = XRCCTRL(*dlg, "Comment", wxTextCtrl);
	wxString cmt;
	wxChoice* ovrtc = XRCCTRL(*dlg, "OvRTC", wxChoice),
	          *ovst = XRCCTRL(*dlg, "OvSaveType", wxChoice),
	           *ovfs = XRCCTRL(*dlg, "OvFlashSize", wxChoice),
	            *ovmir = XRCCTRL(*dlg, "OvMirroring", wxChoice);

	if (panel->game_type() == IMAGE_GBA)
	{
		wxString s = wxString((const char*)&rom[0xac], wxConvLibc, 4);
		XRCCTRL(*dlg, "GameCode", wxControl)->SetLabel(s);
		cmt = wxString((const char*)&rom[0xa0], wxConvLibc, 12);
		wxFileConfig* cfg = wxGetApp().overrides;

		if (cfg->HasGroup(s))
		{
			cfg->SetPath(s);
			cmt = cfg->Read(wxT("comment"), cmt);
			ovcmt->SetValue(cmt);
			ovrtc->SetSelection(cfg->Read(wxT("rtcEnabled"), -1) + 1);
			ovst->SetSelection(cfg->Read(wxT("saveType"), -1) + 1);
			ovfs->SetSelection((cfg->Read(wxT("flashSize"), -1) >> 17) + 1);
			ovmir->SetSelection(cfg->Read(wxT("mirroringEnabled"), -1) + 1);
			cfg->SetPath(wxT("/"));
		}
		else
		{
			ovcmt->SetValue(cmt);
			ovrtc->SetSelection(0);
			ovst->SetSelection(0);
			ovfs->SetSelection(0);
			ovmir->SetSelection(0);
		}
	}
	else
	{
		XRCCTRL(*dlg, "GameCode", wxControl)->SetLabel(wxEmptyString);
		ovcmt->SetValue(wxEmptyString);
		ovrtc->SetSelection(0);
		ovst->SetSelection(0);
		ovfs->SetSelection(0);
		ovmir->SetSelection(0);
	}

	if (ShowModal(dlg) != wxID_OK)
		return;

	if (panel->game_type() == IMAGE_GBA)
	{
		agbPrintEnable(agbPrint);
		wxString s = wxString((const char*)&rom[0xac], wxConvLibc, 4);
		wxFileConfig* cfg = wxGetApp().overrides;
		bool chg;

		if (cfg->HasGroup(s))
		{
			cfg->SetPath(s);
			chg =
			    ovcmt->GetValue() != cmt ||
			    ovrtc->GetSelection() != cfg->Read(wxT("rtcEnabled"), -1) + 1 ||
			    ovst->GetSelection() != cfg->Read(wxT("saveType"), -1) + 1 ||
			    ovfs->GetSelection() != (cfg->Read(wxT("flashSize"), -1) >> 17) + 1 ||
			    ovmir->GetSelection() != cfg->Read(wxT("mirroringEnabled"), -1) + 1;
			cfg->SetPath(wxT("/"));
		}
		else
			chg = ovrtc->GetSelection() != 0 || ovst->GetSelection() != 0 ||
			      ovfs->GetSelection() != 0 || ovmir->GetSelection() != 0;

		if (chg)
		{
			wxString vba_over;
			wxFileName fn(wxGetApp().GetConfigurationPath(), wxT("vba-over.ini"));

			if (fn.FileExists())
			{
				wxFileInputStream fis(fn.GetFullPath());
				wxStringOutputStream sos(&vba_over);
				fis.Read(sos);
			}

			if (cfg->HasGroup(s))
			{
				cfg->SetPath(s);

				if (cfg->Read(wxT("path"), wxEmptyString) == fn.GetPath())
				{
					// EOL can be either \n (unix), \r\n (dos), or \r (old mac)
					wxString res(wxT("(^|[\n\r])" // a new line
					                 L"(" // capture group as \2
					                 L"(#[^\n\r]*(\r?\n|\r))?" // an optional comment line
					                 L"\\[")); // the group header
					res += s;
					res += wxT("\\]"
					           L"([^[#]" // non-comment non-group-start chars
					           L"|[^\r\n \t][ \t]*[[#]" // or comment/grp start chars in middle of line
					           L"|#[^\n\r]*(\r?\n|\r)[^[]" // or comments not followed by grp start
					           L")*"
					           L")" // end of group
					           // no need to try to describe what's next
					           // as the regex should maximize match size
					          );
					wxRegEx re(res);

					// there may be more than one group if it was hand-edited
					// so remove them all
					// could use re.Replace(), but this is more reliable
					while (re.Matches(vba_over))
					{
						size_t beg, end;
						re.GetMatch(&beg, &end, 2);
						vba_over.erase(beg, end - beg);
					}
				}

				cfg->SetPath(wxT("/"));
				cfg->DeleteGroup(s);
			}

			cfg->SetPath(s);
			cfg->Write(wxT("path"), fn.GetPath());
			cfg->Write(wxT("comment"), ovcmt->GetValue());
			vba_over.append(wxT("# "));
			vba_over.append(ovcmt->GetValue());
			vba_over.append(wxTextFile::GetEOL());
			vba_over.append(wxT('['));
			vba_over.append(s);
			vba_over.append(wxT(']'));
			vba_over.append(wxTextFile::GetEOL());
			int sel;
#define appendval(n) do { \
    vba_over.append(wxT(n)); \
    vba_over.append(wxT('=')); \
    vba_over.append((wxChar)(wxT('0') + sel - 1)); \
    vba_over.append(wxTextFile::GetEOL()); \
    cfg->Write(wxT(n), sel - 1); \
} while(0)

			if ((sel = ovrtc->GetSelection()) > 0)
				appendval("rtcEnabled");

			if ((sel = ovst->GetSelection()) > 0)
				appendval("saveType");

			if ((sel = ovfs->GetSelection()) > 0)
			{
				vba_over.append(wxT("flashSize="));
				vba_over.append(sel == 1 ? wxT("65536") : wxT("131072"));
				vba_over.append(wxTextFile::GetEOL());
				cfg->Write(wxT("flashSize"), 0x10000 << (sel - 1));
			}

			if ((sel = ovmir->GetSelection()) > 0)
				appendval("mirroringEnabled");

			cfg->SetPath(wxT("/"));
			vba_over.append(wxTextFile::GetEOL());
			fn.Mkdir(0777, wxPATH_MKDIR_FULL);
			wxTempFileOutputStream fos(fn.GetFullPath());
			fos.Write(vba_over.mb_str(), vba_over.size());
			fos.Commit();
		}
	}

	update_opts();
}

EVT_HANDLER_MASK(DisplayConfigure, "Display options...", CMDEN_NREC_ANY)
{
	bool fs = fullScreen;
	wxVideoMode dm = gopts.fs_mode;

	if (gopts.max_threads != 1)
	{
		gopts.max_threads = wxThread::GetCPUCount();
	}

	//Just in case GetCPUCount() returns 0
	if (!gopts.max_threads)
		gopts.max_threads = 1;

	wxDialog* dlg = GetXRCDialog("DisplayConfig");

	if (ShowModal(dlg) != wxID_OK)
		return;

	if (frameSkip >= 0)
		systemFrameSkip = frameSkip;

	if (fs != fullScreen)
	{
		panel->ShowFullScreen(fullScreen);
	}
	else if (panel->IsFullScreen() && dm != gopts.fs_mode)
	{
		// maybe not the best way to do this..
		panel->ShowFullScreen(false);
		panel->ShowFullScreen(true);
	}

	if (panel->panel)
	{
		panel->panel->Delete();
		panel->panel = NULL;
	}

	update_opts();
}

EVT_HANDLER_MASK(ChangeFilter, "Change Pixel Filter", CMDEN_NREC_ANY)
{
	int filt = gopts.filter;

	if (filt == FF_PLUGIN ||
	        ++gopts.filter == FF_PLUGIN && gopts.filter_plugin.empty())
	{
		gopts.filter = 0;
	}

	update_opts();

	if (panel->panel)
	{
		panel->panel->Delete();
		panel->panel = NULL;
	}
}

EVT_HANDLER_MASK(ChangeIFB, "Change Interframe Blending", CMDEN_NREC_ANY)
{
	gopts.ifb = (gopts.ifb + 1) % 3;
	update_opts();

	if (panel->panel)
	{
		panel->panel->Delete();
		panel->panel = NULL;
	}
}

EVT_HANDLER_MASK(SoundConfigure, "Sound options...", CMDEN_NREC_ANY)
{
	int oqual = gopts.sound_qual, oapi = gopts.audio_api;
	bool oupmix = gopts.upmix, ohw = gopts.dsound_hw_accel;
	wxString odev = gopts.audio_dev;
	wxDialog* dlg = GetXRCDialog("SoundConfig");

	if (ShowModal(dlg) != wxID_OK)
		return;

	switch (panel->game_type())
	{
	case IMAGE_GB:
		gb_effects_config.echo = (float)gopts.gb_echo / 100.0;
		gb_effects_config.stereo = (float)gopts.gb_stereo / 100.0;
		// note that setting declick may reset gb sound engine
		gbSoundSetDeclicking(gopts.gb_declick);
		gbSoundSetSampleRate(!gopts.sound_qual ? 48000 :
		                     44100 / (1 << (gopts.sound_qual - 1)));
		break;

	case IMAGE_GBA:
	case IMAGE_UNKNOWN:
		soundSetSampleRate(!gopts.sound_qual ? 48000 :
		                   44100 / (1 << (gopts.sound_qual - 1)));
		break;
	}

	// changing sample rate causes driver reload, so no explicit reload needed
	if (oqual == gopts.sound_qual &&
	        // otherwise reload if API changes
	        (oapi != gopts.audio_api || odev != gopts.audio_dev ||
	         // or init-only options
	         (oapi == AUD_XAUDIO2 && oupmix != gopts.upmix) ||
	         (oapi == AUD_DIRECTSOUND && ohw != gopts.dsound_hw_accel)))
	{
		soundShutdown();
		soundInit();
	}

	soundSetVolume((float)gopts.sound_vol / 100.0);
	update_opts();

	if (emulating)
		soundReset();
}

EVT_HANDLER(EmulatorDirectories, "Directories...")
{
	wxDialog* dlg = GetXRCDialog("DirectoriesConfig");

	if (ShowModal(dlg) == wxID_OK)
		update_opts();
}

EVT_HANDLER(JoypadConfigure, "Joypad options...")
{
	wxDialog* dlg = GetXRCDialog("JoypadConfig");
	joy.Attach(NULL);
	joy.Add();

	if (ShowModal(dlg) == wxID_OK)
		update_opts();

	SetJoystick();
}

EVT_HANDLER(Customize, "Customize UI...")
{
	wxDialog* dlg = GetXRCDialog("AccelConfig");

	if (ShowModal(dlg) == wxID_OK)
		update_opts();
}

EVT_HANDLER(BugReport, "Report bugs...")
{
	wxLaunchDefaultBrowser(wxT("http://sourceforge.net/tracker/?group_id=212795&atid=1023154"));
}

EVT_HANDLER(FAQ, "VBA-M support forum")
{
	wxLaunchDefaultBrowser(wxT("http://vba-m.com/forum/"));
}

EVT_HANDLER(Translate, "Translations")
{
	wxLaunchDefaultBrowser(wxT("http://www.transifex.com/projects/p/vba-m"));
}

EVT_HANDLER(UpdateRDB, "Update ROM database")
{
	int ret = wxMessageBox(_("This will download and update three GBA No-Intro DAT files.  Do you want to continue?"),
	                       _("Confirm Update"), wxYES_NO | wxICON_EXCLAMATION);

	if (ret == wxYES)
	{
		DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Nintendo%20-%20Game%20Boy%20Advance.zip?format=raw"));
		DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Nintendo%20-%20Game%20Boy%20Advance%20%28Scene%29.zip?format=raw"));
		DownloadFile(_T("sourceforge.net"), _T("/p/vbam/code/HEAD/tree/trunk/data/Official%20No-Intro%20Nintendo%20Gameboy%20Advance%20Number%20%28Date%29.zip?format=raw"));
	}
}

EVT_HANDLER(UpdateEmu, "Check for updates")
{
	if (!CheckForUpdates())
	{
		wxMessageBox(_("There are no new updates at this time."),
		             _("Check for updates"), wxOK | wxICON_INFORMATION);
	}
}

// was About
EVT_HANDLER(wxID_ABOUT, "About...")
{
	wxAboutDialogInfo ai;
	ai.SetName(wxT("VisualBoyAdvance-M"));
	wxString version = wxT("");
#ifndef FINAL_BUILD

	if (!version.IsEmpty())
		version = version + wxT("-");

	version = version + wxT(VERSION);
#endif
	ai.SetVersion(version);
	// setting website, icon, license uses custom aboutbox on win32 & macosx
	// but at least win32 standard about is nothing special
	ai.SetWebSite(wxT("http://www.vba-m.com/"));
	ai.SetIcon(GetIcon());
	ai.SetDescription(_("Nintendo GameBoy (+Color+Advance) emulator."));
	ai.SetCopyright(_("Copyright (C) 1999-2003 Forgotten\nCopyright (C) 2004-2006 VBA development team\nCopyright (C) 2007-2015 VBA-M development team"));
	ai.SetLicense(_("This program is free software: you can redistribute it and/or modify\n"
	                "it under the terms of the GNU General Public License as published by\n"
	                "the Free Software Foundation, either version 2 of the License, or\n"
	                "(at your option) any later version.\n\n"
	                "This program is distributed in the hope that it will be useful,\n"
	                "but WITHOUT ANY WARRANTY; without even the implied warranty of\n"
	                "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n"
	                "GNU General Public License for more details.\n\n"
	                "You should have received a copy of the GNU General Public License\n"
	                "along with this program.  If not, see http://www.gnu.org/licenses ."));
	// from gtk
	ai.AddDeveloper(wxT("Forgotten"));
	ai.AddDeveloper(wxT("kxu"));
	ai.AddDeveloper(wxT("Pokemonhacker"));
	ai.AddDeveloper(wxT("Spacy51"));
	ai.AddDeveloper(wxT("mudlord"));
	ai.AddDeveloper(wxT("Nach"));
	ai.AddDeveloper(wxT("jbo_85"));
	ai.AddDeveloper(wxT("bgK"));
	ai.AddArtist(wxT("Matteo Drera"));
	ai.AddArtist(wxT("Jakub Steiner"));
	ai.AddArtist(wxT("Jones Lee"));
	// from win32
	ai.AddDeveloper(wxT("Jonas Quinn"));
	ai.AddDeveloper(wxT("DJRobX"));
	ai.AddDeveloper(wxT("Spacy"));
	ai.AddDeveloper(wxT("Squall Leonhart"));
	// wx
	ai.AddDeveloper(wxT("Thomas J. Moore"));
	// from win32 "thanks"
	ai.AddDeveloper(wxT("blargg"));
	ai.AddDeveloper(wxT("Costis"));
	ai.AddDeveloper(wxT("chrono"));
	ai.AddDeveloper(wxT("xKiv"));
	ai.AddDeveloper(wxT("skidau"));
	ai.AddDeveloper(wxT("TheCanadianBacon"));
	ai.AddDeveloper(wxT("Orig. VBA team"));
	wxAboutBox(ai);
}

EVT_HANDLER(Bilinear, "Use bilinear filter with 3d renderer")
{
	GetMenuOptionBool("Bilinear", gopts.bilinear);
	update_opts();
}

EVT_HANDLER(RetainAspect, "Retain aspect ratio when resizing")
{
	GetMenuOptionBool("RetainAspect", gopts.retain_aspect);
	update_opts();
}

EVT_HANDLER(Printer, "Enable printer emulation")
{
	GetMenuOptionInt("Printer", winGbPrinterEnabled, 1);
#if (defined __WIN32__ || defined _WIN32)
	gbSerialFunction = gbStartLink;
#else
	gbSerialFunction = NULL;
#endif

	if (winGbPrinterEnabled)
		gbSerialFunction = gbPrinterSend;

	update_opts();
}

EVT_HANDLER(PrintGather, "Automatically gather a full page before printing")
{
	GetMenuOptionBool("PrintGather", gopts.print_auto_page);
	update_opts();
}

EVT_HANDLER(PrintSnap, "Automatically save printouts as screen captures with -print suffix")
{
	GetMenuOptionBool("PrintSnap", gopts.print_screen_cap);
	update_opts();
}

EVT_HANDLER(GBASoundInterpolation, "GBA sound interpolation")
{
	GetMenuOptionBool("GBASoundInterpolation", soundInterpolation);
	update_opts();
}

EVT_HANDLER(GBDeclicking, "GB sound declicking")
{
	GetMenuOptionBool("GBDeclicking", gopts.gb_declick);
	update_opts();
}

EVT_HANDLER(GBEnhanceSound, "Enable GB sound effects")
{
	GetMenuOptionBool("GBEnhanceSound", gopts.gb_effects_config_enabled);
	update_opts();
}

EVT_HANDLER(GBSurround, "GB surround sound effect (%)")
{
	GetMenuOptionBool("GBSurround", gopts.gb_effects_config_surround);
	update_opts();
}

EVT_HANDLER(AGBPrinter, "Enable AGB printer")
{
	GetMenuOptionInt("AGBPrinter", agbPrint, 1);
	update_opts();
}

EVT_HANDLER(ApplyPatches, "Apply IPS/UPS/IPF patches if found")
{
	GetMenuOptionInt("ApplyPatches", autoPatch, 1);
	update_opts();
}

EVT_HANDLER(MMX, "Enable MMX")
{
	GetMenuOptionInt("MMX", disableMMX, 1);
	update_opts();
}

EVT_HANDLER(KeepOnTop, "Keep window on top")
{
	GetMenuOptionBool("KeepOnTop", gopts.keep_on_top);
	MainFrame* mf = wxGetApp().frame;

	if (gopts.keep_on_top)
		mf->SetWindowStyle(mf->GetWindowStyle() | wxSTAY_ON_TOP);
	else
		mf->SetWindowStyle(mf->GetWindowStyle() & ~wxSTAY_ON_TOP);

	update_opts();
}

EVT_HANDLER(StatusBar, "Enable status bar")
{
	GetMenuOptionInt("StatusBar", gopts.statusbar, 1);
	update_opts();
	MainFrame* mf = wxGetApp().frame;

	if (gopts.statusbar)
		mf->GetStatusBar()->Show();
	else
		mf->GetStatusBar()->Hide();

	mf->SendSizeEvent();
	panel->AdjustSize(true);
}

EVT_HANDLER(NoStatusMsg, "Disable on-screen status messages")
{
	GetMenuOptionInt("NoStatusMsg", disableStatusMessages, 1);
	update_opts();
}

EVT_HANDLER(FrameSkipAuto, "Auto Skip frames.")
{
	GetMenuOptionInt("FrameSkipAuto", autoFrameSkip, 1);
	update_opts();
}

EVT_HANDLER(Fullscreen, "Enter fullscreen mode at startup")
{
	GetMenuOptionInt("Fullscreen", fullScreen, 1);
	update_opts();
}

EVT_HANDLER(PauseWhenInactive, "Pause game when main window loses focus")
{
	GetMenuOptionInt("PauseWhenInactive", pauseWhenInactive, 1);
	update_opts();
}

EVT_HANDLER(RTC, "Enable RTC (vba-over.ini override is rtcEnabled")
{
	GetMenuOptionInt("RTC", rtcEnabled, 1);
	update_opts();
}

EVT_HANDLER(Transparent, "Draw on-screen messages transparently")
{
	GetMenuOptionInt("Transparent", showSpeedTransparent, 1);
	update_opts();
}

EVT_HANDLER(SkipIntro, "Skip BIOS initialization")
{
	GetMenuOptionInt("SkipIntro", skipBios, 1);
	update_opts();
}

EVT_HANDLER(BootRomEn, "Use the specified BIOS file for GBA")
{
	GetMenuOptionInt("BootRomEn", useBiosFileGBA, 1);
	update_opts();
}

EVT_HANDLER(BootRomGB, "Use the specified BIOS file for GB")
{
	GetMenuOptionInt("BootRomGB", useBiosFileGB, 1);
	update_opts();
}

EVT_HANDLER(BootRomGBC, "Use the specified BIOS file for GBC")
{
	GetMenuOptionInt("BootRomGBC", useBiosFileGBC, 1);
	update_opts();
}

EVT_HANDLER(VSync, "Wait for vertical sync")
{
	GetMenuOptionInt("VSync", vsync, 1);
	update_opts();
}

void MainFrame::EnableNetworkMenu()
{
	cmd_enable &= ~CMDEN_LINK_ANY;

	if (gopts.gba_link_type != 0)
		cmd_enable |= CMDEN_LINK_ANY;

	if (gopts.link_proto)
		cmd_enable &= ~CMDEN_LINK_ANY;

	enable_menus();
}

void SetLinkTypeMenu(const char* type, int value)
{
	MainFrame* mf = wxGetApp().frame;
	mf->SetMenuOption("LinkType0Nothing", 0);
	mf->SetMenuOption("LinkType1Cable", 0);
	mf->SetMenuOption("LinkType2Wireless", 0);
	mf->SetMenuOption("LinkType3GameCube", 0);
	mf->SetMenuOption("LinkType4Gameboy", 0);
	mf->SetMenuOption(type, 1);
	gopts.gba_link_type = value;
	update_opts();
	mf->EnableNetworkMenu();
}

EVT_HANDLER_MASK(LanLink, "Start Network link", CMDEN_LINK_ANY)
{
#ifndef NO_LINK
	LinkMode mode = GetLinkMode();

	if (mode != LINK_DISCONNECTED)
	{
		// while we could deactivate the command when connected, it is more
		// user-friendly to display a message indidcating why
		wxLogError(_("LAN link is already active.  Disable link mode to disconnect."));
		return;
	}

	if (gopts.link_proto)
	{
		// see above comment
		wxLogError(_("Network is not supported in local mode."));
		return;
	}

	wxDialog* dlg = GetXRCDialog("NetLink");
	ShowModal(dlg);
	panel->SetFrameTitle();
#endif
}

EVT_HANDLER(LinkType0Nothing, "Link nothing")
{
	SetLinkTypeMenu("LinkType0Nothing", 0);
}

EVT_HANDLER(LinkType1Cable, "Link cable")
{
	SetLinkTypeMenu("LinkType1Cable", 1);
}

EVT_HANDLER(LinkType2Wireless, "Link wireless")
{
	SetLinkTypeMenu("LinkType2Wireless", 2);
}

EVT_HANDLER(LinkType3GameCube, "Link GameCube")
{
	SetLinkTypeMenu("LinkType3GameCube", 3);
}

EVT_HANDLER(LinkType4Gameboy, "Link Gameboy")
{
	SetLinkTypeMenu("LinkType4Gameboy", 4);
}

EVT_HANDLER(LinkAuto, "Enable link at boot")
{
	GetMenuOptionBool("LinkAuto", gopts.link_auto);
	update_opts();
}

EVT_HANDLER(SpeedOn, "Enable faster network protocol by default")
{
	GetMenuOptionInt("SpeedOn", linkHacks, 1);
	update_opts();
}

EVT_HANDLER(LinkProto, "Local host IPC")
{
	GetMenuOptionInt("LinkProto", gopts.link_proto, 1);
	update_opts();
	enable_menus();
	EnableNetworkMenu();
}

EVT_HANDLER(LinkConfigure, "Link options...")
{
#ifndef NO_LINK
	wxDialog* dlg = GetXRCDialog("LinkConfig");

	if (ShowModal(dlg) != wxID_OK)
		return;

	SetLinkTimeout(linkTimeout);
	update_opts();
	EnableNetworkMenu();
#endif
}




// Dummy for disabling system key bindings
EVT_HANDLER_MASK(NOOP, "Do nothing", CMDEN_NEVER)
{
}

// The following have been moved to dialogs
// I will not implement as command unless there is great demand
// CheatsList
//EVT_HANDLER(CheatsLoad, "Load Cheats...")
//EVT_HANDLER(CheatsSave, "Save Cheats...")
//GeneralConfigure
//EVT_HANDLER(EmulatorRewindInterval, "EmulatorRewindInterval")
//EVT_HANDLER(EmulatorAutoApplyPatchFiles, "EmulatorAutoApplyPatchFiles")
//EVT_HANDLER(ThrottleNone, "ThrottleNone")
//EVT_HANDLER(Throttle025%, "Throttle025%")
//EVT_HANDLER(Throttle050%, "Throttle050%")
//EVT_HANDLER(Throttle100%, "Throttle100%")
//EVT_HANDLER(Throttle150%, "Throttle150%")
//EVT_HANDLER(Throttle200%, "Throttle200%")
//EVT_HANDLER(ThrottleOther, "ThrottleOther")
//GameBoyConfigure/GameBoyAdvanceConfigure
//EVT_HANDLER(FrameSkip0, "FrameSkip0")
//EVT_HANDLER(FrameSkip1, "FrameSkip1")
//EVT_HANDLER(FrameSkip2, "FrameSkip2")
//EVT_HANDLER(FrameSkip3, "FrameSkip3")
//EVT_HANDLER(FrameSkip4, "FrameSkip4")
//EVT_HANDLER(FrameSkip5, "FrameSkip5")
//EVT_HANDLER(FrameSkip6, "FrameSkip6")
//EVT_HANDLER(FrameSkip7, "FrameSkip7")
//EVT_HANDLER(FrameSkip8, "FrameSkip8")
//EVT_HANDLER(FrameSkip9, "FrameSkip9")
// GameBoyConfigure
//EVT_HANDLER(GameboyBorder, "GameboyBorder")
//EVT_HANDLER(GameboyBorderAutomatic, "GameboyBorderAutomatic")
//EVT_HANDLER(GameboyColors, "GameboyColors")
//GameBoyAdvanceConfigure
//EVT_HANDLER(EmulatorAGBPrint, "EmulatorAGBPrint")
//EVT_HANDLER(EmulatorSaveAuto, "EmulatorSaveAuto")
//EVT_HANDLER(EmulatorSaveEEPROM, "EmulatorSaveEEPROM")
//EVT_HANDLER(EmulatorSaveSRAM, "EmulatorSaveSRAM")
//EVT_HANDLER(EmulatorSaveFLASH, "EmulatorSaveFLASH")
//EVT_HANDLER(EmulatorSaveEEPROMSensor, "EmulatorSaveEEPROMSensor")
//EVT_HANDLER(EmulatorSaveFlash64K, "EmulatorSaveFlash64K")
//EVT_HANDLER(EmulatorSaveFlash128K, "EmulatorSaveFlash128K")
//EVT_HANDLER(EmulatorSaveDetectNow, "EmulatorSaveDetectNow")
//EVT_HANDLER(EmulatorRTC, "EmulatorRTC")
//DisplayConfigure
//EVT_HANDLER(EmulatorShowSpeedNone, "EmulatorShowSpeedNone")
//EVT_HANDLER(EmulatorShowSpeedPercentage, "EmulatorShowSpeedPercentage")
//EVT_HANDLER(EmulatorShowSpeedDetailed, "EmulatorShowSpeedDetailed")
//EVT_HANDLER(EmulatorShowSpeedTransparent, "EmulatorShowSpeedTransparent")
//EVT_HANDLER(VideoX1, "VideoX1")
//EVT_HANDLER(VideoX2, "VideoX2")
//EVT_HANDLER(VideoX3, "VideoX3")
//EVT_HANDLER(VideoX4, "VideoX4")
//EVT_HANDLER(VideoX5, "VideoX5")
//EVT_HANDLER(VideoX6, "VideoX6")
//EVT_HANDLER(Video320x240, "Video320x240")
//EVT_HANDLER(Video640x480, "Video640x480")
//EVT_HANDLER(Video800x600, "Video800x600")
//EVT_HANDLER(VideoFullscreen, "VideoFullscreen")
//EVT_HANDLER(VideoFullscreenMaxScale, "VideoFullscreenMaxScale")
//EVT_HANDLER(VideoRenderDDRAW, "VideoRenderDDRAW")
//EVT_HANDLER(VideoRenderD3D, "VideoRenderD3D")
//EVT_HANDLER(VideoRenderOGL, "VideoRenderOGL")
//EVT_HANDLER(VideoVsync, "VideoVsync")
//EVT_HANDLER(FilterNormal, "FilterNormal")
//EVT_HANDLER(FilterTVMode, "FilterTVMode")
//EVT_HANDLER(Filter2xSaI, "Filter2xSaI")
//EVT_HANDLER(FilterSuper2xSaI, "FilterSuper2xSaI")
//EVT_HANDLER(FilterSuperEagle, "FilterSuperEagle")
//EVT_HANDLER(FilterPixelate, "FilterPixelate")
//EVT_HANDLER(FilterMotionBlur, "FilterMotionBlur")
//EVT_HANDLER(FilterAdMameScale2x, "FilterAdMameScale2x")
//EVT_HANDLER(FilterSimple2x, "FilterSimple2x")
//EVT_HANDLER(FilterBilinear, "FilterBilinear")
//EVT_HANDLER(FilterBilinearPlus, "FilterBilinearPlus")
//EVT_HANDLER(FilterScanlines, "FilterScanlines")
//EVT_HANDLER(FilterHq2x, "FilterHq2x")
//EVT_HANDLER(FilterLq2x, "FilterLq2x")
//EVT_HANDLER(FilterIFBNone, "FilterIFBNone")
//EVT_HANDLER(FilterIFBMotionBlur, "FilterIFBMotionBlur")
//EVT_HANDLER(FilterIFBSmart, "FilterIFBSmart")
//EVT_HANDLER(FilterDisableMMX, "FilterDisableMMX")
//JoypadConfigure
//EVT_HANDLER(JoypadConfigure1, "JoypadConfigure1")
//EVT_HANDLER(JoypadConfigure2, "JoypadConfigure2")
//EVT_HANDLER(JoypadConfigure3, "JoypadConfigure3")
//EVT_HANDLER(JoypadConfigure4, "JoypadConfigure4")
//EVT_HANDLER(JoypadMotionConfigure, "JoypadMotionConfigure")

// The following functionality has been removed
// It should be done in OS, rather than in vbam
//EVT_HANDLER(EmulatorAssociate, "EmulatorAssociate")

// The following functionality has been removed
// It should be done at OS level (e.g. window manager)
//EVT_HANDLER(SystemMinimize, "SystemMinimize")
